# Connected biology illustration — asset notices

BodyParts3D version 3.0, © The Database Center for Life Science (DBCLS).
Original archive: https://doi.org/10.18908/lsdba.nbdc00837-000
Mirror: https://github.com/Kevin-Mattheus-Moerman/BodyParts3D
Web-ready source: https://github.com/yamz8/human-body-simulator/tree/main/public/models

Files: /models/biology/anatomy-skin.glb and anatomy-organs.glb. Source GLBs are unchanged; upstream adaptations include Draco optimization and semantic organ grouping. Our runtime anatomy adaptations normalize scale/centering, change surface and organ materials, and rotate the model. These anatomy assets and their adaptations are distributed under Creative Commons Attribution-ShareAlike 2.1 Japan:
https://creativecommons.org/licenses/by-sa/2.1/jp/legalcode
Local notice: CC-BY-SA-2.1-JP.txt.

The UI and unrelated application code are separate from these anatomy adaptations. Violet and coral procedural paths represent categories of data, not anatomical diagnoses or clinically validated pathways.

Draco decoder files under /models/biology/draco: Copyright 2016 The Draco Authors. Apache License 2.0. Source https://github.com/google/draco. License: DRACO-LICENSE.txt.
Three.js: MIT, © three.js authors. Source https://github.com/mrdoob/three.js. License: THREE-LICENSE.txt.

Static fallback: AI-generated anatomical illustration, for visual design only.
